Short bio
I'm a multidisciplinary designer oriented on product and UX, high-quality and professional approach. I focus on problem solving in user experience and do my best to embody it in visual design. I can provide a full design cycle from analysis and research through creating a design system, clear UI to a clickable prototype.
Tech stack
Work experience
- UI/UX DesignerAug 2020 - Present6 y.
Being engaged in the client’s product vision by researching, conceiving, sketching, prototyping and user-testing experiences for digital products;
Responsibilities:- Designing and delivering wireframes, user stories, user journeys, and mockups optimized for a wide range of devices and interfaces;
- Managing stakeholder requirements, organizing design tasks for short and long-term projects, and reviewing completed tasks for quality and alignment with objectives as Team Lead;
- Taking risks and advocating new ideas;
- Designing websites, mobile and web applications;
- Identifying design problems and devising elegant solutions;
- Making strategic design and user-experience decisions related to core, and new, functions and features;
- Taking a user-centered design approach and rapidly testing and iterating your designs;
- Collaborating with product and development teams on core projects to improve product interfaces and experiences;
- Managing graphic and marketing responsibilities, which included creating printed materials, illustrations, resource thumbnails, email templates and opengraphs.
- UI/UX DesignerOct 2019 - July 20209 m.
Lean Design Process: Designing and delivering UI and UX experiences through research, design, testing, and iteration.
Responsibilities:- Creating designs for online shops, landing pages, websites, and mobile/web applications.
- Design System and Logotype: Creating design systems and logotype for brand consistency.
- Client Communication and team collaboration: Communicating effectively with clients to understand their needs and feedback. Collaborating with design teams, project managers, developers and stakeholders to achieve the best results.
- Prototyping: Building interactive prototypes to test and iterating on design concepts.



